L3DB6H

Lloyd Bosworth : archaeologist | human | beard

Posts in the VirtualSFM category

From VisualSFM to MeshLab

VirtualSFM point cloud before cleaning.So you’ve created a dense point cloud with vertex colour in VisualSFM, (or any other software), and now you want to convert this into a textured 3D model. How do you do that? With MeshLab, creating textured meshes from point clouds is a straightforward process. This quick tutorial will show you how.

There are three steps in the workflow:

  1. Edit the high resolution VisualSFM colour point cloud
  2. Create a 3D model from the high resolution point cloud
  3. Transfer the colour attributes from the point cloud to the mesh

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